What we shipped in 1.0 (64)
Build 1.0 (64) is out. This is a big one — the headline features are Playground and Surprise Me, but there's a stack of smaller wins underneath that make the whole studio feel quicker and steadier. Here's what changed.
New
- Playground. A single field that turns one sentence into a running native app — on the Mac and in Remote. Describe it, build it, ship it to your devices. Read the deep dive.
- Surprise Me. Out of ideas? Tap the dice and TransistorKit invents a complete app concept and builds it on the spot. More on why a dice roll belongs in a dev tool.
- AI app icons. Every new app gets a real, on-brand icon generated automatically, so even a throwaway experiment looks shipped on the home screen.
- Improve, everywhere. The Improve loop — tell the running app what's wrong, watch it edit, rebuild, and re-launch — now drives Playground apps too, not just full projects.
Improved
- Faster first builds. Trimmed the cold-start path so a Playground app reaches the screen noticeably sooner.
- Multi-platform export polish. Promoting a Playground app to a full project now carries every screen and asset across iOS, Android, macOS, TV, and web without a re-plan.
- Asset gallery. Tighter slot detection and fewer "what is this asset for?" moments when builders register new art, textures, music, and dialog.
- Remote. Steadier reconnects and snappier project switching on the web and iOS remote.
Fixed
- Resolved a layout overlap in the asset gallery on certain aspect ratios.
- Cleaned up the platforms section spacing in Project Settings (no more orphaned iOS/tvOS gap).
- Hardened the device bridge against dropped sockets so live feeds stop fewer times.
- Squashed a handful of small Orchestrator edge cases around stalled-builder detection.
What's next
We're heads-down on making the path from idea to shipped on the App Store as short as the path from idea to running. Expect more around guided store submission, richer asset generation, and deeper Remote control in the next few builds.
As always — found a bug, or got a build that surprised you in a good way? Email collector@transistorkit.com. Casey reads every message.
TransistorKit